## PIG

Number of dice:Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Two

Ante:Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â 1
Unit

Object of gameÂ Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â To
get the most points over 100, subject to certain handicaps.

### METHOD OF PLAY

A scorekeeper is needed, with a column for each player.

Play proceeds in turn around the table, each player doing as
follows:

The two dice are rolled as many times as the player chooses, and
he announces aloud the amount of each roll and the cumulative total.

BUTÉÂ Â Â Â if he rolls a 7, that ends
his turn and he gets no score, if he rolls two aces (the infamous Òsnake eyesÓ)
he not only gets no score, but all his accumulated previous score is wiped out
and he starts at zero.

Consequently, the player has to choose between trying to run up a
big score with the increasing probability that a 7 or Òsnake eyesÓ will show
and ruin it.

When a player announces that he is stopping his turn, having
rolled no 7 or Òsnake eyesÓ, the score keeper credits him with his score for
the turn, and announces aloud his accumulated total. This helps the other
players to decide whether to play cautiously or rashly, depending on the
relative scores at the moment.

The first player to reach a total score of 100 has the option of
trying for a higher score or stopping. This will, of course, depend on the
scores of the other players. However, once a player has achieved a total score
of 100 or more, then each of the remaining players has one turn in which to try
and beat the score of the first player that surpassed 100. The player with the
highest total score wins the pot.